1. Trying to use the shop? Use /shop tutorial in-game for a quick overview. Visit here for a command overview.
  2. Keep in mind our server keeps running because of players like you! Be kind and vote for us!


by timsandtoms at 4:37 AM (195 Views / 4 Likes) 12 Comments
First, a quick reminder that this server is entirely funded by donations! This month we've only brought in $47.50 of our $144.50 monthly cost!

EDIT: Whoops! I fixed the permissions for the kit!
  • Made some minor behind the scenes performance improvements.
  • Limited the range that you'll hear wither spawning and dragon death sounds to 256 blocks.
  • Made arrows despawn quicker(10m, from 20m).
  • Added a new donor reward for 60VIP, /pweather. It works similarly to /ptime, but for weather. You can now disable rain without client-side mods!
  • Reset the mining map. Looks like there are some nice ice spike biomes!
  • Added [Warp] signs(Thanks MarvinTheRobot!). Put [Warp] on line 2, and the warp name on line 3. This will let players right click on the sign to teleport to that warp. It doesn't create a new warp, it just lets you teleport to already existing warps via right clicking a sign.
Oh, and one last thing.
  • For the next week, you can type...
by timsandtoms at 3:22 AM (112 Views / 2 Likes) 3 Comments
So as almost anyone can attest to, sometimes Minecraft gets dumb, and sometimes you end up inside a wall when you login. Sometimes it's just due to lag, but sometimes, it's because the mining map/Nether/End you logged out in reset. Good news everyone! We now have a script that will prevent you from spawning inside a wall!

For those of you curious, here's how it works.
on join:
  wait 2 seconds
  the block at the player's head is not air:
    the block at the player's head is not water:
      the world is "world":
        teleport player to location x=207.5, y=89, z=318.5 in world "world"
        extinguish player
        wait 5 seconds
        message "&eALERT: &7You spawned inside a block! You probably just loaded in too slowly. You were teleported to Spawn Town for your safety!" to player
      the world is not "world":
        teleport player to location x=207.5, y=89, z=318.5 in world "world"
by timsandtoms at 3:58 PM (61 Views / 1 Likes) 0 Comments
Just a quick update to how invisibility works in the PVP world. Due to pretty much everyone agreeing that invisibility+strength=OP, we've had attacking break invisibility for a couple of months now, but it wasn't very clear when that happened. The script that removes invisibility now checks if you're invisible, and if you are, it removes it and sends you a message.

Here's the code:
on damage:
  world is "world_pvp":
    attacker has invisibility:
      victim is a player:
        remove invisibility from the attacker
        message "You have become visible!" to attacker
Everything works the same as before, it just now alerts you when it happens.
by BONESAW74 at 9:53 PM (216 Views / 4 Likes) 5 Comments
UPDATE: Starting Up Tomorrow 6/26/15 To get there subway (-4,1) follow the path across the bridge turn left and go past the barn. YOU HAVE 1 WEEK!
Lot 1: Troffles
Lot2: The_Neptune
Lot3: WarpZone
Lot4: crazycraft425
Lot5: LincolnLinksys
Lot6: Nishaan031
Lot7: jackypataky
Lot8: alldenrainbows

The Judges will be myself, Silexual and JigsawMaster. There will be rewards. The building area is near complete. Finishing leveling off and then putting in roads. The theme is going to be MODERN. Use your judgement on what that should look like. You have a 16x16 area to build on and 4 stories. I have to finish up the...
by timsandtoms at 2:48 AM (187 Views / 6 Likes) 1 Comments
I've been a bit lax in posting updates the last week or two, so here's some of the recent changes.
  • Updated the donor rewards post. DuckTrails has replaced BlazeOfGlory. 150VIPs now have particle trails(/dt [flame|hearts|ruby|emerald|sapphire|topaz|amethyst|diamond]), and VIPs get a few more(/dt [opal|nyan|pfudor|ducktales|dragonborn]). Most of the VIP ones play music. Use /dt to check the commands.
  • Added a public bulletin board at spawn. Please play nicely.
  • Reset the end/nether/mining map.
  • Added the ability to use formatting codes on signs, in addition to already being able to use color codes.